So some of you may know that before Christmas there was a push for what direction the game would go and after some polls we decided to go with a horizontal approach.
Over Christmas I've been working on getting most of the ground work done but the main blocker was the skilltree that we currently use is very hard to maintain. Adding/Removing things on it requires changes to atleast 3 seperate code files and also changes to map objects to control how things are displayed. This is the reason I decided to redesign the whole skill tree.
V2.0 marks the start of this since it's a major change to one of the components in GOA.
There will also be a playerwipe since all the skill indexes have changed and any old saves will most likely be broken.
There will be another wipe once we have the skilltree changes completed so bare that in mind too if you decide to make a new character on this version
There will be alot of bugs with this and I most probably know about them already so don't bother reporting any bugs on skilltree until the next major update comes along.
Hope you all have a Happy New Year!